Saturday, I did two games of the Battlestar Galactica board-game, based on the TV show with the same name. I had already done a short test game with another group of players to discover the rules. Those two real games confirmed the very positive impression I had of the game, even if I lost both times.
The game rules are rather complex at first sight, but in practice the game is quite fluid. Battlestar combines two game types: on one hand cooperative games like Ghost Stories, which I liked a lot, and on the other social games like Mafia. Player play characters of the TV show, with Cylons among them. The goal of the humans is to reach Earth, the goal of the Cylons is to prevent without getting discovered to early. The resulting game feels a lot like the TV show, with crisis upon crisis hitting the fleet which ends up more and more battered. This is reinforced by the game’s material which is both rich and abundant. For once the relation between the game and the TV-show does not feel like a superficial marketing gimmick. The result is a very rich game that is very close to actual role-playing gaming.