Commodore 64 Palette
Pixel art and 8 bit graphics are all the rage those days, so while the I clearly remember the block graphics, the colours in my memory were less saturated. The fact that I was using a crappy monitor is probably one explanation. After looking around on the web, I found a very informative page by Philip Timmermann “Pepto” that explains how the Vic II chip was producing colours and his resulting palette is quite dark, and seem somehow to match my memory better. As I wanted to play around with that palette, I wrote a quick python script that reads a
CSV file and outputs a Photoshop Palette. I found the explanations on the
ACO file format on this page.
|light red||dark grey|
|light blue||light grey|
Interestingly, the resulting colour palette seems quite close to the hues of the theme I’m currently using on this blog (a modified version of japan-style), is there some influence at play? You can see a fragment of the banner image rendered using the Vic II’s palette in the top right part of the page. The size of the image corresponds to the full screen on a Commodore 64 in multi-colour mode: 200 × 160 pixels. The actual palette is in the table on the right (the font comes from style64.org).